Trait Categories

Ears

Traits related to the ears.

Tail

Undoubtedly the most prominent feature of Cinnas are their hulking tails. Due to the dense muscle and bone within, they are very rigid and cannot unroll, and they can only minimally wag. Cinnas are born with nubby tails in most cases, that grow into their shape a bit after they are born.
Just like who its attached to, every tail is unique - and displays a lot of personality. The tail is a one-of-a-kind grand backdrop that follows a Cinna everywhere, and is a great tool for presentation.

Tails can be fusions of each other, resulting in tons of possible combinations - each may or may not have its own unofficial name for brevity. A fusion tail can be any two common tails, any two rare tails, or a fusion of a common and a rare tail. Fusion tails are becoming increasingly common and more exciting as Cinnas continue to experiment and document all possible combinations.
Any rare tail and fusions involving a rare tail / rare tails only need one Rarity Rune unless fusing a Double Tail with a rare tail (including fusions.) Two Rarity Runes are required to have a rare Double Tail.
If you have yet to see a fusion depicted, consult the Masterlist, or contact darkvvision.

Here are all non-fusion tails of each rarity!
 
Fusion Rarity Guide
Common x Common tail = Common
Common x Rare tail = Rare
Rare x Rare tail = Rare
Retired x Common/Rare = Rare
Legendary x Common/Rare = Legendary

Tail Tip

Tail tips must be paired with at least one base tail shape.

Wild Face

Traits that alter the face of a Cinna.

Unusual Body

Unusual Bodies can be described as anything other than flesh and fur on a Cinna. They each cost a trait individually despite being under one category. Some UBs may function similar to others, this is okay.

Other

Other Cinna traits that do not fit into the other categories.

6 results found.