Traits
Blossom Tail (Retired)
Resembling the Bun Tail, each "petal" of the Blossom Tail contains its own whip-like bone structure, ending in the tail tip looking similar to the stigma of a flower.
Dragonfruit Tail (Retired)
A tail that resembles both a Bun and Maw Tail, its "teeth" pointed skyward with a twisting tipped "tongue" in a tapered fruit shape.
Nugget Tail (Retired)
A tail resembling an upvote from Reddit, available during our second tail event hosted on our now inactive subreddit. Available via Defuncket now.
Enigma Tail (Legendary)
Enigma tail is the be-all-end-all of Cinna tail freedom and creation. There may still be contests, votes, and inductions to the classic tail roster, but the Enigma tail will allow for an infinite amount of creations canon to the cinnaverse. Buy using a 🌟 Legendary trait for this tail, your “unofficial” tail can be accepted on any Cinna after review.
Concepts we will not accept:
- nsfw/otherwise offensive designs
- diamond, valknut
- feasible/unexplored fusions of existing tails [existing fused with new concepts is fine]
- joke tails may absolutely be accepted if they follow the design principle
The design philosophy of Cinnas is still being explored, but what makes a Cinna tail must be apparent to be accepted:
- large, at least a quarter to half the size of the Cinna itself
- uniform thickness with minor tapering at the tip
- inward spiral applies to almost all tails
- nickname shape easily discerned [no formless blobs. unless you really want. Needs appropriate name]
- easily shown or implied anchor point[s]
- For most spiral tails, multiple coils [at least x3]
All tails subject to review, naming of your Enigma tail is optional but encouraged. All Enigma Tails on masterlist will be listed as such however, unless it becomes a recognized tail.
By making this tail and submitting it for approval, you consent to letting others explore your concept [personal consent/credits encouraged, not required]
Belt Tail (Rare)
A tail that wraps around the Cinna at least once. It can be placed anywhere, but is typically seen around the waist.
Injured (Common)
A tail that has been injured to the bone. Cropped tails fall under this tail.
This tail is a modifier, it must be paired with at least one base tail shape.
Reverse (Common)
Any tails that appear upside-down, and may have slightly different growth patterns.
This tail is a modifier, it must be paired with at least one base tail shape.
Maw (Rare)
This modifier adds six fluffy protrusions [three on top, three on bottom], creating the appearance of a gaping, toothy mouth.
Realistic Maws (real bone/teeth, gums, whole mouths) will need the Devourer trait, regardless of whether or not the tail is intended to be a functioning mouth.
This is a Tail Modifier. It must be paired with at least one base Tail Shape.
Double (Rare)
Twin tails that must match. These tails can sit side-by-side, or stack on top of each other. Requires its own rare trait to use with another tail.
Example: If you want to give a Cinna a Double Tail that also has a rare tail part of the fusion, that would require two rarity runes.
This tail is a modifier, it must be paired with at least one base tail shape.
Triple (Legendary)
Triplet tails that must match. These tails can sit side-by-side, or stack on top of each other.
Sentient (Legendary)
The Sentient tail can look like a living creature.
This tail is a modifier, it must be paired with at least one base tail shape.
Mismatch (Legendary)
The Mismatch tail allows for Double and Triple tails to have two or three different tails.
This tail is a modifier, it must be paired with at least two different base tail shapes.
Capsule (Legendary)
A tail that can open and close, potentially housing another tail inside.
This tail is a modifier, it must be paired with at least one base tail shape.
Scorpion Tip (Rare)
A tail tip that adds a bulbous, venomous barb.
This trait is a tail tip; it MUST be paired with at least one base tail shape.